The team behind the code

Barel works as one team across 7 disciplines. Each project gets people from the disciplines it needs, working together from the first design to the store release.

Who writes what

Every discipline and the languages it works in. Scroll sideways on a small screen.

Programming languages used by each discipline
DisciplineKotlinJavaSwiftObjective-CDartTypeScriptJavaScriptPythonGoC#C++SQL
Android engineeringNot usedNot usedNot usedNot usedNot usedNot usedNot usedNot used
iOS engineeringNot usedNot usedNot usedNot usedNot usedNot usedNot usedNot used
Cross-platformNot usedNot usedNot usedNot usedNot usedNot usedNot usedNot used
Game developmentNot usedNot usedNot usedNot usedNot usedNot usedNot usedNot usedNot usedNot used
Backend and dataNot usedNot usedNot usedNot usedNot usedNot usedNot used
Product designNot usedNot usedNot usedNot usedNot usedNot usedNot usedNot usedNot usedNot usedNot used
Quality and releaseNot usedNot usedNot usedNot usedNot usedNot usedNot usedNot used

Disciplines

Designers, engineers and testers sit in one team, so a question about a screen, a query or a store rule gets answered the same day.

Android engineering

Native Android apps, from interface to background work and store builds.

iOS engineering

iPhone and iPad apps, widgets, purchases and App Store submissions.

Cross-platform

Shared codebases for both stores, with native modules where needed.

Game development

Gameplay, controls, effects and performance on everyday phones.

Backend and data

APIs, sync, databases, admin panels and release automation.

Product design

Flows, interfaces, prototypes and design systems developers can build from.

Quality and release

Test plans, automation, device testing and store rollouts.

How we work together

On a project, design, development and testing overlap rather than hand off. A designer stays involved while screens are built, a tester reviews flows before code exists and engineers join discovery calls when technical constraints shape the product.

Knowledge is shared through code review, written decisions and short demos at the end of each iteration, so a project never depends on a single person remembering how something works.

Talk to the team

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